Anti-Grain Geometry: Unterschied zwischen den Versionen

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'''[http://www.antigrain.com/ Anti-Grain Geometry (AGG)]''' is an [[Open Source]], free of charge graphic library, written in industrially standard [[C++]]. The terms and conditions of use AGG are described on The License page. AGG doesn't depend on any graphic API or technology. Basically, you can think of AGG as of a rendering engine that produces pixel images in memory from some vectorial data. But of course, AGG can do much more than that.
 
'''[http://www.antigrain.com/ Anti-Grain Geometry (AGG)]''' is an [[Open Source]], free of charge graphic library, written in industrially standard [[C++]]. The terms and conditions of use AGG are described on The License page. AGG doesn't depend on any graphic API or technology. Basically, you can think of AGG as of a rendering engine that produces pixel images in memory from some vectorial data. But of course, AGG can do much more than that.
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[[Kategorie:Open Source]]

Aktuelle Version vom 2. Juni 2005, 13:55 Uhr

Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic library, written in industrially standard C++. The terms and conditions of use AGG are described on The License page. AGG doesn't depend on any graphic API or technology. Basically, you can think of AGG as of a rendering engine that produces pixel images in memory from some vectorial data. But of course, AGG can do much more than that.